教学大纲(英文)

发布者:李婷发布时间:2019-04-18浏览次数:18

Course Syllabus

Course code

ECON130064.02

Compiled date

Dec. 2016

Course title (Chinese)

博弈论

Course title (English)

Game Theory

Credits

3

Total hours

54

Instructor

Ting Li

Department

Department of Economics

Semester

6th semester

Contact email

liting@fudan.edu.cn

Prerequisite courses

Microeconomics

  1. Classification of the course

           Comprehensive   □        Fundamental    □

          Compulsory              Elective        □    Other  

  1. Course objectives and contents

Game theory is the study of multi-person decision problem. Such problems arise frequently in economic fields, for example, industrial organization, international economics, labor and financial economics. This course is designed for undergraduate students who have basic knowledge of Microeconomics and Macroeconomics. It will help them to construct game-theoretic models in applied fields within economics. In order to emphasize the broad scope of the theory, related applications in all fields of economics will be presented. We will discuss four classes of games: static game of complete information, dynamic game of complete information, static game of incomplete information and dynamic game of incomplete information. Corresponding to four classes of games will be four notions of equilibrium: Nash equilibrium, subgame-perfect Nash equilibrium, Bayesian Nash equilibrium and perfect Bayesian equilibrium.

  1. Textbooks and references (at least five)

NO.

Author

Title

Publisher

Year

1

Robert Gibbons

A Primer in Game Theory

Prentice Hall

1992

2

Weiying Zhang

Game Theory and Incentive Theory

Gezhi Press

2012

3

Shiyu Xie

Game Theory

Fudan Press

2008

4

Drew Fudenburg & Jean Tirole

Game Theory

MIT Press

1991

5

Weiying Zhang

Game Theory and the Application

Peking University Press

2013

6

Jean Tirole

The Theory of Industrial Organization

MIT Press

1988

  1. Teaching arrangement and key points

Chapter

Hour

Contents and key points

Text/

reference

Homework and questions

Chapter 1: Static game of complete information

9

  1. Introduction

  2. Dominant strategies and dominated strategies

  3. Nash equilibrium (pure and mixed strategies)

Gibbons (1992)

Zhang (2013)

Find the Nash equilibrium

Chapter 2: Dynamic game of complete information

12

  1. Characteristics and representation of dynamic game

  2. Dynamic game of perfect information and  imperfect information

  3. Repeated game

Gibbons (1992)

Tirole (1988)

1)Find the subgame-perfect equilibrium

2)Find the conditions under which the trigger strategy could be a SPE

Chapter 3:

Static game of incomplete information

12

  1.  Bayesian Nash equilibrium

  2.  Revisit mixed strategy Nash equilibrium

  3. Auction

Gibbons (1992)

Fudenburg&Tirole (1991)

Find the Bayesian Nash equilibrium

Chapter 4: Dynamic game of incomplete information

12

  1. Belief and Perfect Bayesian equilibrium

  2. Signaling game

  3. Reputation game

Gibbons (1992)

Fudenburg&Tirole (1991)

Find the Perfect Bayesian equilibrium

  1. Grading

 Check Forms  Check in        Homework     20%   

              Midterm exam      30%        Final exam     50%   


Exam form    Open-book  Closed-book  Other  

  1. Online sources

(The website of network classroomand other websites related to the course are available for students, with auxiliary teaching material.

The instructor who has set up the network classroom in the virtual campus, the modern technology education center or in the department's website should make the resources open to the students as more as possible.)


 The syllabus and assignment can be downloaded from the E-learning.


  1. A brief introduction of the instructors (200-300 words):

 Ting LI, Ph.D of Toulouse School of Economics, Assistant Professor of CCES Fudan University.

 Main field: Industrial Organization

 Main courses: Microeconomics, Game Theory and Industrial Organization.


*If the course is provided by several instructors, please indicate the one responsible for the course.



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